Só Cleric


Description

Clerics aid fellow adventurers with the holy power of light and deal damage with ommands channeling holy wrath. The cleric can also bless his allies with magical shields and even increase their damage, making clerics an essential part of any raiding group. When a cleric speaks a word of power, you live or die.
Clerics can equip a hammer or mace and a shield. They can only wear armor specific to their class and level. Main attributes for Clerics focused on healing are Endurance (more hit points and defense) and Spirit (more spirit points). If you want to be a combat cleric, try putting stat points into Strength (to increase damage output), Endurance and Spirit. For your skill empowers (under skills button "K" key), focus on increasing damage output at first. This will help you in combat should you wish to solo.
NOTE : Do not put any empowerment points into the duration or spirit point cost of buffs. For a boost in damage output, increase damage of Bash. For healer-type builds, reduce the cool down of your healing spells for faster healing.

Job Tree

First Job
Second Job
Third Job
Fourth Job
Cleric
High Cleric
Paladin
Holy Knight OR Guardian
  • You can only choose one of the 4th Jobs for Cleric

Why a Cleric?

Strengths

  • Second Best Defense and Magical Defense
  • Can buff
  • Only class that can buff others
  • Only class that can heal
  • Only class that has HoT (Heal over Time)
  • Can remove poisons and diseases
  • Can equip shield

Weaknesses

  • Restricted to wearing only armor for its class
  • Low damage output
  • Has few damage skills
  • Will easily draw aggro from other players 

Introduction

A cleric is one of the classes available in Fiesta Online. While they may have lower attack compared to others, their defense is second only the fighter, and they can heal others.
While it is true that characters can use HP stones and HP Potions, such items have cooldown times, and cost money. A cleric significantly reduces the amount of such items you will need to consume, thus saving money.
Being the only class who can effectively heal others, it is important that clerics heal their party members. Also, clerics can deal damage whenever healing is not required.
The following short guide will provide a few tips on how to effectively play a cleric to maximize its fullest potential.

Playing Tips

General Tips

  • In your lower levels, you will not need to use many HP stones, however - when you get to higher levels and begin to party with people, it's a wise decision to use them on yourself so you can keep your party-mates alive if they have several mobs or more on them.
  • Cure can cure bleeding, as bleeding is considered as poison. However, currently there is no way to tell the tier of a bleeding spell, but there is no harm in trying to cure it once. If it doesn't work, it is because the bleeding is of too high a tier to be cured by your cure.

Party Tips

  • Use F1~F5 to quickly select a party member. After selecting them, you can heal or buff them.
  • Use the "Tab" button on the keyboard to quickly select an enemy. Press it again to change target.
  • It is generally recommended that you attack the monster that is being attacked by your party member, or that is attacking your party member, so that you do not provoke more monsters and get attacked more.
  • The "assist" action is for selecting the target of your target.
  • If multiple members require healing, and you do not have recover or it is cooling, use Heal on the one who needs it most, followed by Restore on the next party member.
  • The one who needs it most is usually the one being attacked.
  • Try and use restore as often as possible on injured party members.
  • Use invincible if you will not be able to heal fast enough to save your member's life. If you know or believe that such a situation will not occur in the next 2 minutes, you may also want to use invincible to lessen the amount of healing required, allowing you to attack more. It can be also used on the tanker or on yourself while you revive another player.
  • Recast all buffs when they expire. It is recommended that you recast them a few minutes before they expire.
  • Use cure as soon as possible when you or a member is hit by poison or illness.

Weapons

Maces

Image:Mace1.jpeg
The mace is the basic weapon for Clerics. It's a bit more accurate then a hammer. Its attack speed is slightly higher.
As far as damage goes it's really outclassed by the hammer, if one is having accuracy problems, one should switch
to using a mace but it is not recommended to do this before level 40.

Hammers

Image:Hammer1.jpeg
The hammer is slower and less accurate than the mace. However, its higher damage may appeal to certain players.
Many Clerics will use hammers, then switch to using a mace after level 40.

Skills

Heal

Image:Heal1.jpeg
This is your basic heal. Fast casting, and a quick recharge make it delightfully spam-able. Thus, it is very useful when tanking massive amounts of mobs, or keeping yourself alive in PVP.
Skill Empowerment:
- 3 or 4 points into SP Consumption.
- For spammabality purposes (insanely fast heal speed): 5 points into Decrease Cooldown Time. Important, especially if you are planning to party a lot.
- Another useful empowerment is overall power, as it raises the heal dramatically. Recommended for anyone who Isn't a full END cleric

Bash

Image:Bash1.jpegThis is your basic high-damage attack skill, well worth the money and the SP it consumes.[best for solo cleric]
Skill Empowerment:
- 4-5 points into Power (best bet is 5), 1-2 into SP Consumption.
- 3-5 points into Decrease Cooldown Time.

Protect

Image:Protect1.jpegThis is your first, life-saving party buff. It increases Party-Member's Defense and increases Damage done by you and your party. Its effect increases the more people you have in party. Empowerment is unneeded for this skill.

Resist

Image:Resist1.jpegSimilar to Protect, but this one increases Magic Defense and Magic Damage of your party. Note that though only Mages receive benefit from increased Magic-Damage, everyone in the party receives increased Magic-Defense. Also gets stronger with more party-members. Again, empowerment is unneeded here.

Cure

Image:Cure1.jpegA great healer against the curse of poison. Removes 'Bleed' and 'Poison' debuffs. Archer 'Poison' might still be incurable.

Immune

Image:Immune1.jpegThis comes in handy in the higher levels. This skill reduces likelihood of being Poisoned or hit with Bleed DoT. It doesn't completely protect / prevent Bleeding or Poison, merely lowers chances of it. Higher tiers of this skill increase resistance by higher percentages. If you were wondering, at level 31 it increases your poison/illness resistance by 10%. At level 49, it increases the resistance by 15%. No empowerment needed.

NOTE: This skill does NOT resist curses.

Endure

Image:Endure1.jpegYour most exciting and effective buff (in my opinion). This buff can be cast on anyone. At level 47, it increases HP by 410, and SP by 390. Very useful when partying, or going against mobs that hit hard. If someone said this buff was bad, I'd tell them to get their head checked. Buff lasts for an hour then HP / SP revert to original values. Empowerment unneeded yet again, in this skill.

Stoneskin

Image:Stoneskin1.jpegStoneskin increases your block rate by 1% at level 37, and by 2% at level 51. It is a Self buff, obviously meaning you can't cast it on anyone but yourself. Some people say that 1% block is not really making a difference in practice but it should be noted that ten levels spend on nothing but endurance are needed to reach the same improvement in block rate (increasing endurance is, however, more about HP and defence than block rate). No empowerment needed here.

Bleed and Trip

Image:Bleed1.jpeg Image:Trip1.jpeg Both the same skill, just for different weapons. Bleed is for Mace, Trip is for Hammer. These skills simply do extra damage when attacking, much like Bash. The damage of trip is a little higher then the damage of bleed but trip has a 15sec cool-down and bleed a 10sec one. The damage is around the same as bash. (this is since new update)
NOTE: If you know what weapon you will be using for the level 40s and 50s, buy the skill according to your choice. That way, you don't have to buy two skills, as they are very costly. Example: I know, that for level 40 and 50, I will be using a Mace. Therefore, I'm only going to buy Bleed, since Trip will be pointless to me.

Invincible

Image:Invincible1.jpegWhen you are in your lower levels, you will not need to use this skill much, but it's still highly suggested that you buy it. When you cast this on a player, the skill absorbs the damage done by the monsters on that person, for ten seconds, effectively acting as a temporary HP-boost. Higher-tiers add more HP. It will save your bottom in the higher levels, when the high damage of many of those darn monsters goes onto a party member, or yourself. I find that empowerment is unneeded for this skill, though I realize lots of people like to empower it's duration; so I'll add it in.
- 3-5 points into Duration. - Don't empower this until your later levels (level 40+).

Other Tips

Dealing with rude people

When rude players outside your party demand that you heal them or buff them, and are not polite, you do not have to heal or buff them. In fact, you should not do so. You may think you are helping them, but if you help them you are in fact reinforcing the incorrect belief that they can get what they want by being rude and demanding. Moreover, most players do not like rude people. Instead, it is recommended that you either ignore them, or explain to them that you will not heal or buff rude people. If they harass or stalk you, report them to the GMs (Game Masters) of your service provider and block them.
Another way you can deal with rude people is. Instead of casting endure on them, cast immune instead. Since they just asked for a buff and not the specific kind. I find it amusing and helps a lot with harassing game players.

Kingdom Quests

In a Kingdom Quest, the Cleric's primary goal should be to heal other members of the party, secondary goal is to attack the mobs. While some players may demand you constantly heal them, you are not simply a walking HP stone and if their lives are not in danger then you can simply ignore them. Thus, if nobody is about to die, focus on attacking the mobs so the KQ will proceed faster. This is especially important in Kingdom Quests such as Honeying where every second counts. One should also note that it is important to heal and cure members of other parties if you notice someone in danger. Being a Cleric is tough and the extra help is appreciated. Quickly revive people that have fallen so that they can be useful again, but don't allow another member of your party to die while you resurrect someone. If the tank dies while you are casting revive, aggro flies everywhere and you suddenly have 3 more bodies to revive. If there are few Clerics in your KQ group, make sure you revive them FIRST before other classes. This is so that the amount of fallen will revive faster with multiple revives, and your KQ will not ultimately fail.
Clerics are not limited to the background of Kingdom Quests. If there are no Fighters or only lower lvl Fighters in a KQ then a tanking Cleric is more preferred. This is not a common situation, but happens enough that Clerics should know what to do to help avoid FAILs. This is especially useful to know in Gold Hill Adventure and Lost Mini Dragon. If a low lvl fighter refuses to not tank then simply let him/her tank, but don't rez (Revive) him/her, because you need to be focused on tanking and preventing the boss attacking others- rather than helping out a brat. The primary goal of a KQ is for as many people as possible to pass and get a reward.

Parties

Most parties want at least one Cleric. Many higher-leveled players will party with lower Clerics in a duo team, just remember to ask them politely if they would like to duo (if you are lower leveled) and remember that they need to kill mobs within 30 levels of your lowest level, otherwise you will only gain 1 XP per kill. Fiesta implemented this to prevent extreme power-leveling.

Keeping your party-members (and yourself) alive

Usually, this isn't very difficult, but there will be times you may come into peril. Generally you will only need to spam heal and keep them buffed, but when a party-member gets aggro from multiple mobs, heal, and cast restore, and continue healing. If they are a squishy class (Archer or Mage) or just have too much aggro to handle in general, heal, cast invincible when their health is high, cast restore, cast rejuvenate when the invincible skill wears off (this should grab the hate of some of the mobs not being attacked, and they will aggro you. Just cast restore on yourself and use stones when needed, and keep healing your party-mate.) Remember that although rejuvenate has a 0.8 second cast-time and restore only heals a small amount of hp per second, they are still very useful skills, and just because you're a cleric doesn't mean you should be afraid to use hp stones.
Note: Heal is vastly superior to Rejuvenate due to its faster cooldown, comparable HP healed when enpowered, lack of cast-time, and spammability.

PVP (Player Verse Player)

Clerics are a skilled class; however, not quite designed for one on one PVP. Typically fighter will stun a Cleric so they can not move or heal themselves. Mages will case fear or slow on a Cleric which makes it harder to reach the mage to attack. Archers will poison and diseases a Cleric, and although the Cleric can cure, the Cleric can only cure one aliment at a time. However, Clerics are not useless. In a multi PVP (aka: 2 vs. 2 or more) a Cleric + any class is a good choice.

These are the base stats of clerics at different levels.
Lvl Exp HP SP STR DEX END INT SPR Dmg Aim M.Dmg M.Def Def Evasion HP Stone SP Stone
1 10 46 32 5 3 4 1 4 0 3 1 4 4 3 14 10
2 30 52 49 8 4 5 2 5 0 4 2 5 5 4 14 12
3 60 66 71 10 6 7 3 7 1 6 3 7 7 6 15 13
4 100 77 88 12 8 8 4 8 1 8 4 8 8 8 15 14
5 150 94 105 14 10 10 5 9 1 10 5 9 10 10 16 15
6 210 107 127 16 12 11 7 11 1 12 7 11 11 12 17 --
7 280 - - 18 14 13 8 12 1 14 8 12 13 14 18 --
8 360 - - 20 16 14 9 14 2 16 9 14 14 16 19 --
9 450 158 182 23 18 16 10 15 2 18 10 15 16 18 20 21
10 700 172 199 25 19 17 11 6 2 19 11 16 17 19 21 22
11 990 - - 27 21 19 12 18 2 21 12 18 19 21 - --
12 1,331 - - 29 23 20 13 19 2 23 13 19 20 23 - --
13 1,730 - - 31 25 22 14 21 3 25 14 21 22 25 - --
14 2,196 - - 33 27 23 15 22 3 27 15 22 23 27 - --
15 2,819 256 343 35 29 25 16 24 - - - -- - - 27 28
16 3,543 - - -- - - - -- - - - -- - - - --
17 5,028 - - -- - - - -- - - - -- - - - --
18 6,216 - - -- - - - -- - - - -- - - - --
19 7,640 - - -- - - - -- - - - -- - - - --
20 9,696 - - -- - - - -- - - - -- - - - --
 
Lvl Exp HP SP STR DEX END INT SPR Dmg Aim M.Dmg M.Def Def Evasion HP Stone SP Stone
21 11,413 - - -- - - - -- - - - -- - - - --
22 13,499 - - -- - - - -- - - - -- - - - --
23 15,968 - - -- - - - -- - - - -- - - - --
24 18,888 - - -- - - - -- - - - -- - - - --
25 22,340 - - -- - - - -- - - - -- - - - --
26 26,423 - - -- - - - -- - - - -- - - - --
27 31,252 - - -- - - - -- - - - -- - - - --
28 36,962 - - 78 59 38 38 42 - - - -- - - 84 95
29 43,714 - - -- - - - -- - - - -- - - - --
30 50,989 - - -- - - - -- - - - -- - - - --
31 59,758 - - 139 69 90 35 49 - - - -- - - 129 63
32 69,696 - - -- - - - -- - - - -- - - - --
33 81,279 - - -- - - - -- - - - -- - - - --
34 94,779 - - -- - - - -- - - - -- - - - --
35 110,513 - - -- - - - -- - - - -- - - - --
36 128,847 - - -- - - - -- - - - -- - - - --
37 150,211 - - -- - - - -- - - - -- - - - --
38 175,104 - - -- - - - -- - - - -- - - - --
39 204,105 - - -- - - - -- - - - -- - - - --
40 239,298 - - -- - - - -- - - - -- - - - --
 
Lvl Exp HP SP STR DEX END INT SPR Dmg Aim M.Dmg M.Def Def Evasion HP Stone SP Stone
41 275,158 - - -- - - - - - - - -- - - - --
42 316,339 - - -- - - - -- - - - -- - - - --
43 363,625 - - -- - - - -- - - - -- - - - --
44 417,913 - - -- - - - -- - - - -- - - - --
45 480,233 - - -- - - - -- - - - -- - - - -
46 551,763 - - -- - - - -- - - - -- - - - --
47 633,855 - - -- - - - -- - - - -- - - 142 166
48 728,055 - - -- - - - -- - - - -- - - - --
49 836,140 - - -- - - - -- - - - -- - - - --
50 954,916 - - -- - - - -- - - - -- - - - --
51 1,093,480 - - -- - - - -- - - - -- - - - --
52 1,239,784 - - -- - - - -- - - - -- - - - --
53 1,405,180 - - -- - - - -- - - - -- - - - --
54 1,592,115 - - -- - - - -- - - - -- - - - --
55 1,803,343 - - -- - - - -- - - - -- - - - --
56 2,041,966 - - -- - - - -- - - - -- - - 168 200
57 2,311,478 - - -- - - - -- - - - -- - - 170 203
58 2,615,809 - - -- - - - -- - - - -- - - - --
59 3,056,416 - - -- - - - -- - - - -- - - - --
60 3,546,811 - - -- - - - -- - - - -- - - - --
 
Lvl Exp HP SP STR DEX END INT SPR Dmg Aim M.Dmg M.Def Def Evasion HP Stone SP Stone
61 4,048,428 - - -- - - - -- - - - -- - - - --
62 4,612,249 - - -- - - - -- - - - -- - - - --
63 5,245,473 - - -- - - - -- - - - -- - - - --
64 5,956,087 - - -- - - - -- - - - -- - - - --
65 6,752,976 - - -- - - - -- - - - -- - - - --
66 7,645,958 - - -- - - - -- - - - -- - - - --
67 8,645,995 - - -- - - - -- - - - -- - - - --
68 9,765,204 - - -- - - - -- - - - -- - - - --
69 11,017,038 - - -- - - - -- - - - -- - - - --
70 12,358,697 - - -- - - - -- - - - -- - - - --
71 13,370,736 - - -- - - - -- - - - -- - - - --
72 14,438,305 - - -- - - - -- - - - -- - - - --
73 15,558,901 - - -- - - - -- - - - -- - - - --
74 16,728,449 - - -- - - - -- - - - -- - - - --
75 17,940,946 - - -- - - - -- - - - -- - - - --
76 19,188,027 - - -- - - - -- - - - -- - - - 282
77 20,458,453 - - -- - - - -- - - - -- - - - --
78 21,737,517 - - -- - - - -- - - - -- - - - --
79 23,006,326 - - -- - - - -- - - - -- - - - --
80 24,477,474 - - -- - - - -- - - - -- - - - --
 
Lvl Exp HP SP STR DEX END INT SPR Dmg Aim M.Dmg M.Def Def Evasion HP Stone SP Stone
81 28,529,900 - - -- - - - -- - - - -- - - - --
82 35,131,369 - - -- - - - -- - - - -- - - - --
83 42,540,894 - - -- - - - -- - - - -- - - - --
84 51,616,286 - - -- - - - -- - - - -- - - - --
85 62,813,048 - - -- - - - -- - - - -- - - - --
86 76,721,653 - - -- - - - -- - - - -- - - - --
87 94,111,893 - - -- - - - -- - - - -- - - - --
88 115,992,909 - - -- - - - -- - - - -- - - - --
89 143,694,745 - - -- - - - -- - - - -- - - - --
90 167,770,001 - - -- - - - -- - - - -- - - - --
 
Lvl Exp HP SP STR DEX END INT SPR Dmg Aim M.Dmg M.Def Def Evasion HP Stone SP Stone
91 167,770,001 - - -- - - - -- - - - -- - - - --
92 208,502,032 - - -- - - - -- - - - -- - - - --
93 260,560,282 - - -- - - - -- - - - -- - - - --
94 327,485,399 - - -- - - - -- - - - -- - - - --
95 316,329,410 - - -- - - - -- - - - -- - - - --
96 351,715,412 - - -- - - - -- - - - -- - - - --
97 378,582,562 - - -- - - - -- - - - -- - - - --
98 ----------- - - -- - - - -- - - - -- - - - --
99 ----------- - - -- - - - -- - - - -- - - - --
100 440,297,783 - - -- - - - -- - - - -- - - - --
 
Lvl Exp HP SP STR DEX END INT SPR Dmg Aim M.Dmg M.Def Def Evasion HP Stone SP Stone
101 444,569,344 - - -- - - - -- - - - -- - - - --
102 ----------- - - -- - - - -- - - - -- - - - --
103 561,370,797 - - -- - - - -- - - - -- - - - --
104 729,109,855 - - -- - - - -- - - - -- - - - --
105 955,679,039 - - -- - - - -- - - - -- - - - --


Active

Healing Spells

Spells that enable you to heal yourself and others.

Heal

Image:Heal01.JPG Instantly heal yourself or a friendly target
Equip Item: None Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Cast Distance (m) Skill Scroll Price Efficiency
Image:Heal_(01).png [01] 3 7 - (1, 1, 2, 2, 3) 110 + (24, 30, 37, 44, 55) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 47 Copper 15.71 (41.25)
Image:Heal_(02).png [02] 9 16 - (3, 4, 4, 6, 8) 190 + (41, 53, 64, 76, 95) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 150 Copper 11.87 (35.63)
Image:Heal_(03).png [03] 15 28 - (5, 7, 8, 11, 14) 270 + (59, 75, 91, 108, 135) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 350 Copper 9.64 (28.93)
Image:Skill-Heal_(04).png [04] 21 41 - (8, 10, 12, 16, 20) 390 + (85, 109, 132, 156, 195) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 1 Silver(s) 500 Copper 9.51 (27.86)
Image:Skill-Heal_(05).png [05] 27 57 - (11, 14, 17, 22, 28) 500 + (110, 140, 170, 200, 250) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 3 Silver(s) 300 Copper 8.77 (25.86)
Image:Skill-Heal_(06).png [06] 33 74 - (14, 18, 22, 29, 37) 610 + (134, 170, 207, 244, 305) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 7 Silver(s) 200 Copper 8.24 (24.73)
Image:Skill-Heal_(07).png [07] 39 88 - (17, 22, 26, 33, 44) 720 + (158, 201, 244, 288, 360) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 15 Silver(s) 8.18 (24.55)
Image:Skill-Heal_(08).png [08] 45 102 - (20, 25, 30, 40, 51) 840 + (184, 235, 285, 336, 420) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 21 Silver(s) 8.23 (24.71)
Image:Skill-Heal_(09).png [09] 51 119 - (23, 29, 35, 47, 59) 950 + (209, 266, 323, 380, 475) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 27 Silver(s) 7.98 (23.75)
Image:Skill-Heal_(10).png [10] 57 135 - (27, 33, 40, 54, 67) 1100 + (242, 308, 374, 440, 550) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 34 Silver(s) 8.15 (24.26)
Image:Skill-Heal_(11).jpg [11] 63 151 - (30, 37, 45, 60, 75) 1200 + (264, 336, 408, 480, 600) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 106 Silver(s) 7.95 (23.68)
Image:Skill-Heal_(12).jpg [12] 69 169 - (33, 42, 50, 67, 84) 1400 + (308, 392, 476, 560, 700) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 130 Silver(s) 8.28 (24.71)
Image:Skill-Heal_(13).jpg [13] 75 187 - (37, 46, 56, 74, 93) 1500 + (330, 420, 510, 600, 750) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 160 Silver(s) 8.02 (23.94)
Image:Skill-Heal_(14).jpg [14] 81 215 - (45, 57, 69, 91, 115) 1600 + (352, 448, 544, 640, 800) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 180 Silver(s) 7.44 (24.00)
Image:Skill-Heal_(15).jpg [15] 87 247 - (56, 70, 86, 113, 142) 1800 + (396, 504, 612, 720, 900) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 210 Silver(s) 7.29 (25.71)
Image:Skill-Heal_(16).png [16] 93 284 - (70, 87, 106, 141, 169) 1900 + (418, 532, 646, 760, 950) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 240 Silver(s) 6.69 (26.64)
Image:Skill-Heal_(17).png [17] 99 294 - (85, 102, 121, 156, 175) 2000 + (418, 532, 646, 760, 960) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 270 Silver(s) -- (--)
Image:Skill-Heal_(18).png [18] 103 338 - (--, --, --, --, --) 2000 + (--, --, --, --, --) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 300 Silver(s) -- (--)
  • Only Guardian can use this skill from Heal [18] onwards




Restore

Image:Restore01.JPG Recover target's HP over a specific amount of time - (Every 1.2 second, 15 times)
Equip Item: None Target Object: Self / Friendly Note: Cast Time: 0.5 sec
Icon Skill Lvl SP Consumption HP Restored (1.2 sec) HP Restored (Total) Cool Time (sec) Casting Distance (m) Duration (sec) Skill Scroll Price Efficiency/Ratio (HP Healed / SP Used)
image:Skill-Restore_(01).png [01] 25 33 - (6, 8, 10, 13, 16) 35 525 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 2 Silver(s) 600 Copper 15.91 (19.44, 21.00, 22.83, 26.25, 30.88)
Image:Skill-Restore_(02).png [02] 31 44 - (8, 11, 13, 17, 22) 43 645 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 5 Silver(s) 400 Copper 14.66 (17.92, 19.55, 20.81, 23.89, 29.32)
Image:Skill-Restore_(03).png [03] 37 54 - (10, 13, 16, 21, 27) 54 810 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 12 Silver(s) 15.00 (18.41, 19.76, 21.32, 24.55, 30.00)
Image:Skill-Restore_(04).png [04] 43 64 - (12, 16, 19, 25, 32) 62 930 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 19 Silver(s) 14.38 (17.69, 19.17, 20.44, 23.59, 28.75)
Image:Skill-Restore_(05).png [05] 49 75 - (15, 18, 22, 30, 37) 71 1065 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 25 Silver(s) 15.00 (18.75, --, --, --, 29.61)
Image:Skill-Restore_(06).png [06] 55 84 - (16, 21, 25, 33, 42) 80 1200 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 32 Silver(s) 15.00 (18.53, --, --, --, 30.00)
Image:Skill-Restore_(07).jpg [07] 61 96 - (19, 24, 28, 38, 48) 89 1335 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 99 Silver(s) 13.91 (--, --, --, --, --)
Image:Skill-Restore_(08).jpg [08] 67 107 - (21, 26, 32, 42, 53) 99 1485 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 120 Silver(s) 13.88 (--, --, --, --, --)
Image:Skill-Restore_(09).jpg [09] 73 119 - (23, 29, 35, 47, 59) 107 1605 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 150 Silver(s) 13.49 (--, --, --, --, --)
Image:Skill-Restore_(10).jpg [10] 79 130 - (26, 32, 39, 52, 65) 117 1755 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 170 Silver(s) 13.50 (--, --, --, --, --)
Image:Skill-Restore_(11).jpg [11] 85 150 - (32, 39, 48, 64, 80) 126 1890 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 200 Silver(s) 12.60 (--, --, --, --, --)
Image:Skill-Restore_(12).png [12] 91 172 - (--, --, --, --, --) 134 2010 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 230 Silver(s) -- (--, --, --, --, --)
Image:Skill-Restore_(13).png [13] 101 178 - (--, --, --, --, --) 156 2340 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 260 Silver(s) -- (-- , --, --, --, --)
Image:Skill-Restore_(14).png [14] 105 201 - (--, --, --, --, --) 178 2670 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 290 Silver(s) -- (--, --, --, --, --)
  • Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].
  • Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.
  • Only 1 copy of Restore, regardless of level, can be on a player at any given time.
  • Higher level spells will replace lower level spells, renewing the duration.
  • Spell will fail after casting when used on a player with a higher level Restore effect, even if the higher level Restore is almost over; because spell failed, the cooldown is not activated. ie. You can cast another Restore spell immediately after.




Rejuvenate

Image:Rejuvenate01.JPG Instantly heal a large amount of the target's HP
Equip Item: None Target Object: Self / Friendly Note: Cast Time: 0.8 sec
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Rejuvenate (01).png [01] 41 114 - (22, 28, 34, 45, 57) 1200 + (264, 336, 408, 480, 600) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 18 Silver(s)
Image:Skill-Rejuvenate (02).png [02] 47 133 - (26, 33, 39, 53, 66) 1400 + (308, 392, 476, 560, 700) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 24 Silver(s)
Image:Skill-Rejuvenate (03).png [03] 53 152 - (30, 38, 45, 60, 76) 1600 + (352, 448, 544, 640, 800) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 31 Silver(s)
Image:Skill-Rejuvenate (04).png [04] 59 172 - (34, 43, 51, 68, 86) 1800 + (396, 504, 612, 720, 900) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 39 Silver(s)
Image:Skill-Rejuvenate (05).jpg [05] 65 193 - (38, 48, 57, 77, 96) 2000 + (440, 560, 680, 800, 1000) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 118 Silver(s)
Image:Skill-Rejuvenate (06).jpg [06] 71 215 - (43, 53, 64, 86, 107) 2200 + (484, 616, 748, 880, 1100) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 150 Silver(s)
Image:Skill-Rejuvenate (07).jpg [07] 77 237 - (47, 59, 71, 94, 118) 2400 + (528, 672, 816, 960, 1200) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 170 Silver(s)
Image:Skill-Rejuvenate (08).jpg [08] 83 272 - (58, 73, 88, 116, 146) 2600 + (572, 728, 884, 1040, 1300) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 200 Silver(s)
Image:Skill-Rejuvenate (09).jpg [09] 89 313 - (72, 90, 109, 144, 181) 2900 + (638, 812, 986, 1160, 1450) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 230 Silver(s)
Image:Skill-Rejuvenate (10).png [10] 95 360 - (89, 112, 135, 179, 224) 3100 + (682, 868, 1054, 1240, 1550) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 270 Silver(s)
Image:Skill-Rejuvenate_(11).png [11] 101 373 - (--, --, --, --, --) 3250 + (--, --, --, --, --) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 310 Silver(s)
Image:Skill-Rejuvenate_(12).png [12] 105 429 - (--, --, --, --, --) 3400 + (--, --, --, --, --) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 350 Silver(s)
  • Only Guardian can use this skill from Rejuvenate [11] onwards




Recover

Image:Cleric_Recover_Skill.jpg Cast a holy light on a vast area and heal party's HP.
Equip Item: None Target Object: Party Note: Cast Time: 1.5 sec
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Recover (01).jpg [01] 60 188 - (37, 47, 56, 75, 94) 800 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 --
Image:Skill-Recover (02).jpg [02] 66 211 - (42, 52, 63, 84, 105) 900 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 150 Silver(s)
Image:Skill-Recover (03).jpg [03] 72 234 - (46, 58, 70, 93, 117) 1000 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 170 Silver(s)
Image:Skill-Recover (04).jpg [04] 78 257 - (51, 64, 77, 102, 128) 1100 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 210 Silver(s)
Image:Skill-Recover (05).jpg [05] 84 295 - (63, 79, 95, 126, 158) 1200 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 240 Silver(s)
Image:Skill-Recover (06).png [06] 90 339 - (78, 98, 118, 156, 196) 1300 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 280 Silver(s)
Image:Skill-Recover (07).jpg [07] 96 390 - (97, 122, 146, 194, 244) 1400 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 320 Silver(s)
Image:Skill-Recover (08).png [08] 102 404 - (120, 151, 182, 241, 302) 1500 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 360 Silver(s)
Image:Skill-Recover (08).png [09] 108 516 - (149, 187, 225, 299, 375) 1600 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 800 Silver(s)




Invigorate

Image:Invigorate.PNG Heal Party members' HP over a specific amount of time - (Every 1.2 second, 15 times)
Equip Item: Weapon Target Object: Location Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored (1.2 sec) HP Restored (Total) Cool Time (sec) Casting Distance (m) Duration (sec) Skill Scroll Price Efficiency/Ratio (HP Healed / SP Used)
Image:Skill-Invigorate_(01).jpg [01] 79 226 - (45, 56, 67, 90, 113) 70 840 7.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 12.0 15.0 230 Silver(s) -- (--, --, --, --, --)
Image:Skill-Invigorate_(02).jpg [02] 85 259 - (--, --, --, --, --) 79 948 7.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 12.0 15.0 260 Silver(s) -- (--, --, --, --, --)
Image:Skill-Invigorate_(03).jpg [03] 91 298 - (--, --, --, --, --) 134 1608 7.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 12.0 15.0 300 Silver(s) -- (--, --, --, --, --)
Image:Skill-Invigorate_(04).png [04] 97 343 - (--, --, --, --, --) 156 1872 7.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 12.0 15.0 340 Silver(s) -- (--, --, --, --, --)
Image:Skill-Invigorate_(05).png [05] 103 355 - (--, --, --, --, --) 178 2136 7.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 12.0 15.0 380 Silver(s) -- (--, --, --, --, --)




Awaken

Image:Awaken.PNG Instantly heal surrounding party members' HP
Equip Item: None Target Object: Self Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Casting Distance (m) Skill Scroll Price Efficiency (1 Player) Efficiency (3 Players) Efficiency (5 Players)
Image:Skill-Awaken_(01).jpg [01] 85 341 - (45, 56, 67, 90, 113) 800 9.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 1.5 250 Silver(s) 2.35 7.03 11.73
Image:Skill-Awaken_(02).png [02] 91 352 - (--, --, --, --, --) 900 9.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 1.5 280 Silver(s) -- -- --
Image:Skill-Awaken_(03).png [03] 97 405 - (--, --, --, --, --) 1000 9.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 1.5 310 Silver(s) -- -- --
Image:Skill-Awaken_(04).png [04] 103 466 - (--, --, --, --, --) 1100 9.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 1.5 340 Silver(s) -- -- --

Damage Dealing Spells

Spells that enable you to damage enemies in any way.

Bash

Image:Bash01.JPG Bash your enemy with a powerful strike.
Equip Item: Weapon Target Object: Enemy Note: Instant Cast
Icon Skill Lvl SP Consumption Additional Damage Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Bash_(01).png [01] 5 9 - (1, 2, 2, 3, 4) 49 ~ 57 + (9, 12, 14, 17, 22) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 60 Copper
Image:Bash_(02).png [02] 13 24 - (4, 6, 7, 9, 12) 144 ~ 163 + (26, 33, 41, 48, 60) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 240 Copper
Image:Skill-Bash_(03).png [03] 21 46 - (9, 11, 14, 18, 23) 338 ~ 377 + (52, 66, 81, 95, 119) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 1 Silver(s) 300 Copper
Image:Skill-Bash_(04).png [04] 29 58 - (11, 14, 17, 23, 29) 430 ~ 479 + (66, 85, 103, 121, 151) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 3 Silver(s) 600 Copper
Image:Skill-Bash_(05).png [05] 37 88 - (17, 22, 26, 35, 44) 668 ~ 745 + (103, 132, 160, 188, 235) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 11 Silver(s)
Image:Skill-Bash_(06).png [06] 45 117 - (23, 29, 35, 47, 58) 909 ~ 1013 + (141, 179, 217, 256, 320) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 19 Silver(s)
Image:Skill-Bash_(07).png [07] 53 145 - (29, 36, 43, 58, 72) 1142 ~ 1273 + (177, 225, 273, 322, 402) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 26 Silver(s)
Image:Skill-Bash_(08).jpg [08] 61 173 - (34, 43, 52, 69, 86) 1396 ~ 1556 + (216, 275, 334, 393, 492) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 86 Silver(s)
Image:Skill-Bash_(09).jpg [09] 69 185 - (37, 46, 55, 74, 92) 1522 ~ 1696 + (236, 300, 364, 429, 536) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 120 Silver(s)
Image:Skill-Bash_(10).jpg [10] 77 217 - (43, 54, 65, 87, 108) 1822 ~ 2030 + (282, 359, 436, 513, 642) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 140 Silver(s)
Image:Skill-Bash_(11).jpg [11] 85 278 - (53, 66, 80, 107, 133) 2259 ~ 2518 + (380, 484, 588, 692, 866) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 160 Silver(s)
Image:Skill-Bash_(12).png [12] 93 285 - (66, 83, 99, 133, 166) 2598 ~ 2896 + (513, 654, 794, 934, 1170) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 180 Silver(s)
Image:Skill-Bash_(13).png [13] 100 365 - (81, 102, 123, 165, 205) 2988 ~ 3330 + (616, 785, 953, 1121, 1404) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 200 Silver(s)
Image:Skill-Bash_(14).png [14] 105 468 - (--, --, --, --, --) 3436 ~ 3830 + (--, --, --, --, --) 6.0 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5 220 Silver(s)
  • Only Holy Knight can use this skill from Bash [13] onwards




Trip

Image:Trip01.JPG Deal a powerful hammer attack on target's soul
Equip Item: Hammer Target Object: Enemy Note: Instant Cast
Icon Skill Lvl SP Consumption Additional Damage Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Trip (01).png [01] 40 96 - (19, 24, 28, 38, 48) 754 ~ 839 + (30, 39, 47, 56, 70) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 18 Silver(s)
Image:Skill-Trip (02).png [02] 49 98 - (19, 24, 29, 39, 49) 1016 ~ 1133 + (34, 44, 53, 63, 79) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 26 Silver(s)
Image:Skill-Trip (03).png [03] 58 114 - (22, 28, 34, 45, 57) 1283 ~ 1429 + (43, 55, 67, 79, 99) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 37 Silver(s)
Image:Skill-Trip (04).jpg [04] 67 131 - (26, 32, 39, 52, 65) 1556 ~ 1734 + (54, 69, 83, 98, 123) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 130 Silver(s)
Image:Skill-Trip (05).jpg [05] 76 149 - (29, 37, 44, 59, 74) 2048 ~ 2282 + (66, 84, 102, 120, 151) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 170 Silver(s)
Image:Skill-Trip (06).jpg [06] 85 172 - (35, 45, 54, 73, 91) 2540 ~ 2830 + (89, 113, 137, 162, 203) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 210 Silver(s)
Image:Skill-Trip (07).png [07] 94 198 - (44, 56, 67, 90, 113) 3048 ~ 3396 + (120, 153, 185, 218, 275) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 260 Silver(s)
Image:Skill-Trip (08).png [08] 103 205 - (55, 70, 83, 112, 141) 3658 ~ 4075 + (162, 206, 250, 295, 371) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 310 Silver(s)
Image:Skill-Trip (08).png [09] 112 262 - (68, 87, 104, 139, 174) -- ~ -- + (219, 279, 338, 398, 501) 15.00 - (0.75, 1.50, 2.25, 3.00, 4.50) 1.5 740 Silver(s)
  • Hasn't got any side effects, since lvl cap became 105 it has an amount of damage equal to bash (going further with editing tomorrow)
  • Advantage is that it can be chain cast with bash. ie. No cool-down in between; however there is still a short pause after the skill is cast (similar to bash).
  • Requires a hammer. Cannot be used with a mace.




Bleed

Image:Bleed01.JPG Deal a powerful mace attack on target's soul
Equip Item: Mace Target Object: Enemy Note: Instant Cast
Icon Skill Lvl SP Consumption Additional Damage Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Bleed (01).png [01] 40 96 - (19, 24, 28, 38, 48) 628 ~ 699 + (--, --, --, --, --) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 18 Silver(s)
Image:Skill-Bleed (02).png [02] 49 101 - (20, 25, 30, 40, 50) 847 ~ 944 + (--, --, --, --, --) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 26 Silver(s)
Image:Skill-Bleed (03).png [03] 58 121 - (24, 30, 36, 48, 60) 1069 ~ 1191 + (--, --, --, --, --) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 37 Silver(s)
Image:Skill-Bleed (04).png [04] 67 141 - (28, 35, 42, 56, 70) 1297 ~ 1445 + (54, 69, 83, 98, 123) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 130 Silver(s)
Image:Skill-Bleed (05).png [05] 76 165 - (33, 41, 49, 66, 82) 1707 ~ 1902 + (66, 84, 102, 120, 151) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 170 Silver(s)
Image:Skill-Bleed (06).png [06] 85 189 - (40, 50, 60, 81, 101) 2117 ~ 2358 + (89, 113, 137, 162, 203) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 210 Silver(s)
Image:Skill-Bleed (07).png [07] 94 218 - (50, 63, 75, 101, 126) 2540 ~ 2830 + (120, 153, 185, 218, 275) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 260 Silver(s)
Image:Skill-Bleed (08).png [08] 103 226 - (62, 78, 93, 125, 156) 3048 ~ 3396 + (162, 206, 250, 295, 371) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 310 Silver(s)
Image:Skill-Bleed (08).png [09] 112 288 - (78, 96, 115, 156, 193) -- ~ -- + (219, 279, 338, 398, 501) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 1.5 740 Silver(s)
  • Read comments for Trip skill.
  • Does not cast bleed debuff on monsters!
  • Requires a mace. Cannot be used with a hammer.




Mighty Chop

Image:Skill-MightyChop_(01).png Strikes opponent's soul down with a mighty mace type weapon
Equip Item: Mace Target Object: Enemy Note: Instant Cast
Icon Skill Lvl SP Consumption Additional Damage Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-MightyChop_(01).png [01] 95 490 - (--, --, --, --, --) 2340 ~ 2809 + (--, --, --, --, --) 30.0 - (--, --, --, --, --) 1.5 490 Silver(s)
Image:Skill-MightyChop_(02).png [02] 99 665 - (--, --, --, --, --) 2574 ~ 3089 + (--, --, --, --, --) 30.0 - (--, --, --, --, --) 1.5 510 Silver(s)




Mighty Punch

Image:Skill-MightyPunch_(01).png Strikes opponent's soul down with a mighty hammer type weapon
Equip Item: Hammer Target Object: Enemy Note: Instant Cast
Icon Skill Lvl SP Consumption Additional Damage Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-MightyPunch_(01).png [01] 95 525 - (--, --, --, --, --) 2634 ~ 3160 + (--, --, --, --, --) 30.0 - (--, --, --, --, --) 1.5 490 Silver(s)
Image:Skill-MightyPunch_(02).png [02] 99 693 - (--, --, --, --, --) 2897 ~ 3476 + (--, --, --, --, --) 30.0 - (--, --, --, --, --) 1.5 510 Silver(s)




Benediction

Image:Benediction.gif Attack opponents with a physical attack
Equip Item: Weapon Target Object: Enemy Note: Instant Cast
Icon Skill Lvl SP Consumption Additional Damage Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Benediction.gif [01] 100 595 - (--, --, --, --, --) 3284 ~ 4037 + (--, --, --, --, --) 80.0 - (--, --, --, --, --) 1.5 490 Silver(s)
  • Benediction is for Guardian and HolyKnight only. Paladins cannot obtain this skill.




Buff Spells

Spells that enable you to boost a player's stats.

Protect

Image:Protect01.JPG Party's strength and defense increases for a certain amount of time
Equip Item: None Target Object: Party Note: Instant Cast
Icon Skill Lvl SP Consumption Damage Increase Defense Increase Cool Time (sec) Casting Distance (m) Duration (min) Skill Scroll Price
Image:Skill-Protect_(01).png [01] 11 30 - (6, 7, 9, 12, 15) 14 10 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 200 Copper
Image:Skill-Protect_(02).png [02] 21 59 - (11, 14, 17, 23, 29) 24 19 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 1 Silver(s) 400 Copper
Image:Skill-Protect_(03).png [03] 31 95 - (19, 23, 28, 38, 47) 39 34 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 5 Silver(s) 100 Copper
Image:Skill-Protect_(04).png [04] 41 131 - (26, 32, 39, 52, 65) 54 49 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 17 Silver(s)
Image:Skill-Protect_(05).png [05] 51 168 - (33, 42, 50, 67, 84) 70 64 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 26 Silver(s)
Image:Skill-Protect_(06).png [06] 61 204 - (40, 51, 61, 81, 102) 86 80 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 95 Silver(s)
Image:Skill-Protect_(07).png [07] 71 246 - (49, 61, 73, 98, 123) 107 98 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 130 Silver(s)
Image:Skill-Protect_(08).png [08] 81 282 - (60, 75, 90, 121, 152) 127 117 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 180 Silver(s)
Image:Skill-Protect_(09).png [09] 91 292 - (--, --, --, --, --) 300 270 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 220 Silver(s)
Image:Skill-Protect_(10).png [10] 101 336 - (--, --, --, --, --) 315 365 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 260 Silver(s)
Image:Skill-Protect_(11).png [11] 104 387 - (--, --, --, --, --) 330 400 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 30.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 300 Silver(s)
  • Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party).
  • % increase will update accordingly if any party member moves into, or out of range of the spell.
  • Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and re-invite them, or if you are the bugged player, log yourself out and back in.
  • Only Holy Knight can use this skill from Protect [10] onwards




Resist

Image:Resist01.JPG Increase party's magic damage and magic resistance
Equip Item: None Target Object: Party Note: Instant Cast
Icon Skill Lvl SP Consumption Magic Damage Increase Magic Defense Increase Cool Time (sec) Casting Distance (m) Duration (min) Skill Scroll Price
Image:Skill-Resist_(01).png [01] 17 47 - (9, 11, 13, 18, 23) 11 11 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 420 Copper
Image:Skill-Resist_(02).png [02] 29 87 - (17, 21, 26, 34, 43) 25 24 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 3 Silver(s) 900 Copper
Image:Skill-Resist_(03).png [03] 41 131 - (26, 32, 39, 52, 65) 41 39 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 17 Silver(s)
Image:Skill-Resist_(04).png [04] 53 174 - ( 34, 43, 52, 69, 87) 58 53 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 28 Silver(s)
Image:Skill-Resist_(05).png [05] 65 221 - (44, 55, 66, 88, 110) 77 70 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 108 Silver(s)
Image:Skill-Resist_(06).png [06] 77 270 - (54, 67, 81, 108, 135) 99 88 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 160 Silver(s)
Image:Skill-Resist_(07).png [07] 89 310 - (66, 83, 100, 133, 167) 112 106 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 210 Silver(s)
Image:Skill-Resist_(08).png [08] 101 321 - (--, --, --, --, --) 200 158 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 260 Silver(s)
Image:Skill-Resist_(09).png [09] 105 369 - (--, --, --, --, --) 278 210 6.0 - (--, -- ,--, --, --) 18.0 60.0 + (2.5, 3.0, 3.5, 4.0, 5.0) sec 310 Silver(s)
  • Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.
  • Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party).
  • % increase will update accordingly if any party member moves into, or out of range of the spell.
  • Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and re-invite them, or if you are the bugged player, log yourself out and back in.




Invincible

Image:Invincible01.JPG Cast a Holy Shield on your target, making them temporarily invincible
Equip Item: None Target Object: Self / Friendly Note: Cast Time: 1.0 sec
Icon Skill Lvl SP Consumption Damage Absorbed Cool Time (sec) Casting Distance (m) Duration (sec) Skill Scroll Price Efficiency/Ratio (HP Healed / SP Used)
Image:Invincible01.JPG [01] 20 41 - (8, 10, 12, 16, 20) 1040 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 1 Silver(s) 400 Copper 25.37
Image:Skill-Invincible_(02).png [02] 28 63 - (12, 15, 18, 25, 31) 1352 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 4 Silver(s) 200 Copper 21.46
ImagE:Skill-Invincible_(03).png [03] 36 84 - (16, 21, 25, 33, 42) 1690 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 11 Silver(s) 900 Copper 20.12
Image:Skill-Invincible_(04).png [04] 44 106 - (21, 26, 31, 42, 53) 2028 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 23 Silver(s) 19.13
Image:Skill-Invincible_(05).png [05] 52 128 - (25, 32, 38, 53, 64) 2332 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 32 Silver(s) 18.22
Image:Skill-Invincible_(06).png [06] 60 150 - (30, 37, 45, 60, 75) 2682 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 108 Silver(s) 17.88
Image:Skill-Invincible_(07).png [07] 68 175 - (35, 43, 52, 70, 87) 3084 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 140 Silver(s) 17.62
Image:Skill-Invincible_(08).png [08] 76 199 - (39, 49, 59, 79, 99) 3546 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 180 Silver(s) 17.82
Image:Skill-Invincible_(09).png [09] 84 228 - (48, 60, 73, 97, 122) -- 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 220 Silver(s) --
Image:Skill-Invincible_(10).png [10] 92 232 - (--, --, --, --, --) -- 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 260 Silver(s) --
Image:Skill-Invincible_(11).png [11] 100 259 - (--, --, --, --, --) -- 120.0 - (0.9, 1.8, 2.7, 3.6, 5.4) 15.0 10.0 + (3.8, 4.5, 5.3, 6.0, 7.5) 300 Silver(s) --
  • If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.
  • At a basic level without empowerments, Invincible is the most efficient and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.
  • Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.
  • Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.




Immune

Image:Immune01.JPG Increase party's resistance against poison and disease
Equip Item: None Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption Resistance (%) Cool Time (sec) Cast Distance (m) Duration (min) Skill Scroll Price
Image:Skill-Immune_(01).png [01] 31 95 - (19, 23, 28, 38, 47) 10.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 9 Silver(s) 300 Copper
Image:Skill-Immune_(02).png [02] 49 160 - (32, 40, 48, 64, 80) 15.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 24 Silver(s)
Image:Skill-Immune_(03).png [03] 67 230 - (46, 57, 69, 92, 115) 20.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 120 Silver(s)
Image:Skill-Immune_(04).png [04] 85 264 - (57, 70, 85, 114, 142) 25.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 190 Silver(s)
Image:Skill-Immune_(05).png [05] 100 273 - (--, --, --, --, --) 30.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 260 Silver(s)
  • Can be cast on players not in your party, contrary to the description.




Stoneskin

Image:Stoneskin01.JPG Bless one's shield to increase its defense rate
Equip Item: None Target Object: Self Note: Instant Cast
Icon Skill Lvl SP Consumption Block Rate (%) Cool Time (sec) Cast Distance (m) Duration (min) Skill Scroll Price
Image:Skill-Stoneskin_(01).png [01] 37 117 - (23, 29, 35, 46, 58) 1.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 1.5 60.0 + (0.8, 0.9, 1.1, 1.2, 1.5) sec 14 Silver(s)
Image:Skill-Stoneskin_(02).png [02] 51 168 - (33, 42, 50, 67, 84) 2.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 1.5 60.0 + (0.8, 0.9, 1.1, 1.2, 1.5) sec 26 Silver(s)
Image:Skill-Stoneskin_(03).png [03] 65 221 - (44, 55, 66, 88, 110) 3.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 1.5 60.0 + (0.8, 0.9, 1.1, 1.2, 1.5) sec 108 Silver(s)
Image:Skill-Stoneskin_(04).png [04] 79 279 - (55, 69, 83, 111, 139) 4.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 1.5 60.0 + (0.8, 0.9, 1.1, 1.2, 1.5) sec 170 Silver(s)
Image:Skill-Stoneskin_(05).png [05] 93 288 - (--, --, --, --, --) 5.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 1.5 60.0 + (0.8, 0.9, 1.1, 1.2, 1.5) sec 232 Silver(s)
Image:Skill-Stoneskin_(06).png [06] 100 326 - (--, --, --, --, --) 6.0 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 294 Silver(s)
  • A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.




Endure

Image:Endure01.JPG Increase party's max HP and max SP
Equip Item: None Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption HP Increase SP Increase Cool Time (sec) Casting Distance (m) Duration (min) Skill Scroll Price
Image:Skill-Endure_(01).png [01] 47 153 - (30, 38, 45, 61, 76) 410 390 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 22 Silver(s)
Image:Skill-Endure_(02).png [02] 59 196 - (39, 49, 58, 78, 98) 520 490 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 35 Silver(s)
Image:Skill-Endure_(03).png [03] 71 246 - (49, 61, 73, 98, 123) 650 620 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 130 Silver(s)
Image:Skill-Endure_(04).png [04] 83 282 - (60, 75, 90, 121, 152) 780 740 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 180 Silver(s)
Image:Skill-Endure_(05).png [05] 95 325 - (--, --, --, --, --) 920 860 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 240 Silver(s)
Image:Skill-Endure_(06).png [06] 100 374 - (--, --, --, --, --) 1040 980 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 300 Silver(s)
Image:Skill-Endure_(07).png [07] 104 430 - (--, --, --, --, --) 1180 1100 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 60.0 + (1.5, 1.8, 2.1, 2.4, 3.0) sec 360 Silver(s)
  • Can be cast on players not in your party, contrary to the description.
  • When endure expires, players have their HP & SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).
  • Only Holy Knight can use this skill from Endure [06] onwards




Sacrifice

Image:Skill-Sacrifice_(02).jpg Recover party's HP and SP at the moment of death
Equip Item: None Target Object: Self Note: Cast Time: 2.0 sec
Icon Skill Lvl SP Consumption HP / SP Restored (%) Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Sacrifice_(01).jpg [01] 60 251 - (50, 62, 75, 100, 125) 50.0 60.0 - (3.0, 6.0, 9.0, 12.0, 18.0) 1.5 116 Silver(s)
Image:Skill-Sacrifice_(02).jpg [02] 67 287 - (57, 71, 86, 114, 143) 55.0 60.0 - (3.0, 6.0, 9.0, 12.0, 18.0) 1.5 150 Silver(s)
Image:Skill-Sacrifice_(03).jpg [03] 74 322 - (64, 80, 96, 128, 161) 60.0 60.0 - (3.0, 6.0, 9.0, 12.0, 18.0) 1.5 180 Silver(s)
Image:Skill-Sacrifice_(04).jpg [04] 81 370 - (79, 99, 119, 158, 199) 65.0 60.0 - (3.0, 6.0, 9.0, 12.0, 18.0) 1.5 220 Silver(s)
Image:Skill-Sacrifice_(05).jpg [05] 88 425 - (98, 123, 147, 196, 247) 70.0 60.0 - (3.0, 6.0, 9.0, 12.0, 18.0) 1.5 260 Silver(s)
Image:Skill-Sacrifice_(06).png [06] 95 440 - (--, --, --, --, --) 75.0 60.0 - (3.0, 6.0, 9.0, 12.0, 18.0) 1.5 300 Silver(s)
Image:Skill-Sacrifice_(07).png [07] 102 506 - (--, --, --, --, --) 80.0 60.0 - (3.0, 6.0, 9.0, 12.0, 18.0) 1.5 340 Silver(s)

Utility Spells

Other useful spells that do not fall into the 3 categories.




Revive

Image:Revive.PNG Revives Target
Equip Item: None Target Object: Friendly Note: Cast Time: 5.0 sec
Icon Skill Lvl SP Consumption Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Revive.PNG [01] 20 41 - (8, 10, 12, 16, 20) 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 10.5 Class Quest Reward / 400 Fame
  • Can be bought for 400 fame from Item Merchant Nina (F8) inside Elderine or attained from a quest given by Paladin Master Keast in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.
  • Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.
  • There is also a bug that has been experienced in the Robo KQ (Kingdom quest) that doesn't allow you to revive, a simple re-log also fixes this problem.




Cure

Image:Cure01.JPG Instantly cure target of poison and disease
Equip Item: None Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption Grade Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Cure_(01).png [01] 20 34 - (6, 8, 10, 13, 17) Low 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 1 Silver(s) 300 Copper
Image:Skill-Cure_(02).png [02] 40 80 - (16, 20, 24, 32, 40) Low & Mid 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 17 Silver(s)
Image:Skill-Cure_(03).png [03] 60 125 - (25, 31, 37, 50, 62) All 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 15.0 96 Silver(s)
  • A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless it’s a higher level debuff.




Quicken

Image:Quicken.PNG Instantly cast your next skill
Equip Item: None Target Object: Self Note: Instant Cast
Icon Skill Lvl SP Consumption Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Quicken.PNG [01] 67 172 - (34, 43, 51, 68, 86) 240 - (12, 24, 36, 48, 72) 1.5 140 Silver(s)




Deadly Blessing

Image:DeadlyBlessing-01-.gif Critical strike with 100% chance
Equip Item: Mace Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:DeadlyBlessing-01-.gif [01] 100 665 - (--, --, --, --, --) 60.0 - (--, --, --, --, --) 15.0 490 Silver(s)
  • Only Holy Knight can use this skill, not Guardian or Paladin.




Purification

Image:Purification.gif Randomly cancels 1 buff out of many buffs cast on many targets surrounding you
Equip Item: Mace (?) Target Object: Target Note: Instant Cast
Icon Skill Lvl SP Consumption Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Purification.gif [01] 100 -- - (--, --, --, --, --) 240 - (--, --, --, --, --) 10.0 --
  • Only Holy Knight can use this skill, not Guardian or Paladin.




Dispel Purge

Image:DispelPurge-01-.gif Deactivates all opponents buffs
Equip Item: Mace Target Object: Enemy Note: Instant Cast
Icon Skill Lvl SP Consumption Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:DispelPurge-01-.gif [01] 100 595 - (--, --, --, --, --) 180 - (--, --, --, --, --) 15.0 490 Silver(s)
  • Only Holy Knight can use this skill, not Guardian or Paladin.




Dispel Field

Image:DispelField.gif Cancels 1 latest debuff your party member has
Equip Item: Hammer (?) Target Object: Target Note: Instant Cast
Icon Skill Lvl SP Consumption Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:DispelField.gif [01] 100 -- - (--, --, --, --, --) 300 - (--, --, --, --, --) 10.0 --
  • Only Guardian can use this skill, not Holy Knight or Paladin.




Dispel Pillar

Image:DispelPillar-01-.gif Deactivates all of friendly's debuffs
Equip Item: Hammer Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:DispelPillar-01-.gif [01] 100 595 - (--, --, --, --, --) 300 - (--, --, --, --, --) 15.0 490 Silver(s)
  • Only Guardian can use this skill, not Holy Knight or Paladin.




Rebirth

Image:Rebirth-01-.gif Automatically revives friendly when they are dead. Revives with n% of their total health
Equip Item: Hammer Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption HP Given (%) Cool Time (sec) Cast Distance (m) Duration (sec) Skill Scroll Price
Image:Rebirth-01-.gif [01] 100 490 - (--, --, --, --, --) 20.0 80.0 - (--, --, --, --, --) 15.0 240 490 Silver(s)
  • Only Guardian can use this skill, not Holy Knight or Paladin.

Passive

Divinity

Image:Divinity01.JPG Raises divinity and Increase maximum SP
Icon Skill Lvl SP Boost Skill Scroll Price
Image:Skill-Divinity_(01).png [01] 13 + 44 200 Copper
Image:Skill-Divinity_(02).png [02] 22 + 90 3 Silver(s) 600 Copper
Image:Skill-Divinity_(03).png [03] 31 + 134 7 Silver(s) 100 Copper
Image:Skill-Divinity_(04).png [04] 40 + 184 12 Silver(s)
Image:Skill-Divinity_(05).png [05] 49 + 235 18 Silver(s)
Image:Skill-Divinity_(06).png [06] 58 + 284 26 Silver(s)
Image:Skill-Divinity_(07).png [07] 67 + 340 87 Silver(s)
Image:Skill-Divinity_(08).png [08] 76 + 395 120 Silver(s)
Image:Skill-Divinity_(09).png [09] 85 + 455 150 Silver(s)
Image:Skill-Divinity_(10).png [10] 94 + -- 180 Silver(s)
Image:Skill-Divinity_(11).png [11] 100 + -- 210 Silver(s)
Image:Skill-Divinity_(12).png [12] 103 + -- 240 Silver(s)




Mace Mastery

Image:Mace Mastery01.JPG Upgrade Mace Mastery and increase damage
Icon Skill Lvl Damage Boost (min) Damage Boost (max) Skill Scroll Price
Image:Skill-Mace_Mastery_(01).png [01] 7 + 3 + 3 74 Copper
Image:Skill-Mace_Mastery_(02).png [02] 16 + 7 + 7 290 Copper
Image:Skill-Mace_Mastery_(03).png [03] 25 + 12 + 12 4 Silver(s) 600 Copper
Image:Skill-Mace_Mastery_(04).png [04] 34 + 18 + 18 8 Silver(s) 500 Copper
Image:Skill-Mace_Mastery_(05).png [05] 43 + 24 + 24 14 Silver(s)
Image:Skill-Mace_Mastery_(06).png [06] 52 + 31 + 31 21 Silver(s)
Image:Skill-Mace_Mastery_(07).png [07] 61 + 39 + 39 72 Silver(s)
Image:Skill-Mace_Mastery_(08).png [08] 70 + 48 + 48 96 Silver(s)
Image:Skill-Mace_Mastery_(09).png [09] 79 + 58 + 68 130 Silver(s)
Image:Skill-Mace_Mastery_(10).png [10] 88 + 68 + 68 164 Silver(s)
Image:Skill-Mace_Mastery_(11).png [11] 97 + -- + -- 198 Silver(s)
Image:Skill-Mace_Mastery_(12).png [12] 100 + -- + -- 232 Silver(s)
Image:Skill-Mace_Mastery_(13).png [13] 103 + -- + -- 266 Silver(s)
  • Not required in order to wield a mace. Players can still use a mace for combat even if they have not learned Mace Mastery.
  • Only Holy Knight can use this skill from Mace Mastery [12] onwards




Hammer Mastery

Image:Hammer Mastery01.JPG Upgrade Hammer Mastery and increase damage
Icon Skill Lvl Damage Boost (min) Damage Boost (max) Skill Scroll Price
Image:Skill-Hammer_Mastery_(01).png [01] 20 + 4 + 4 3 Silver(s)
Image:Skill-Hammer_Mastery_(02).png [02] 29 + 9 + 9 6 Silver(s) 200 Copper
Image:Skill-Hammer_Mastery_(03).png [03] 38 + 15 + 15 11 Silver(s)
Image:Skill-Hammer_Mastery_(04).png [04] 47 + 22 + 22 17 Silver(s)
Image:Skill-Hammer_Mastery_(05).png [05] 56 + 29 + 29 24 Silver(s)
Image:Skill-Hammer_Mastery_(06).png [06] 65 + 37 + 37 82 Silver(s)
Image:Skill-Hammer_Mastery_(07).png [07] 74 + 46 + 46 110 Silver(s)
Image:Skill-Hammer_Mastery_(08).png [08] 83 + 56 + 56 140 Silver(s)
Image:Skill-Hammer_Mastery_(09).png [09] 92 + -- + -- 170 Silver(s)
Image:Skill-Hammer_Mastery_(10).png [10] 100 + -- + -- 200 Silver(s)
Image:Skill-Hammer_Mastery_(11).png [11] 103 + -- + -- 230 Silver(s)
 



Starting Stats

STR DEX END INT SPR HP SP
5 3 4 1 4 46 32